AI Insights · Timothy · April 2024
Top 5 Pinball and Brick Breaker Games on Android in Lithuania - Q1 2024
In Q1 2024, the top Pinball and Brick Breaker games on Android in Lithuania showed varied performance in downloads, revenue, and active users. Discover how these apps fared in the first quarter.
In Q1 2024, the top Pinball and Brick Breaker games on Android in Lithuania demonstrated a range of performance metrics, from weekly downloads to active users and revenue. Here’s a detailed look at how these apps performed over the quarter, according to data from Sensor Tower.
PunBall, published by Habby, showed a fluctuating revenue trend throughout the quarter. Revenue peaked at $81 in the week of January 8, then dropped to $50 in the week of January 22, before hitting a low of $5 in the week of February 19. A slight recovery was seen in early March, with revenue reaching $37 by the week of March 11.
Bricks Ball Crusher from PoseidonGames experienced a gradual increase in weekly downloads towards the end of the quarter. Downloads rose from 6 in the week of March 11 to 22 by March 25. The app's active user base saw a decline from 87 at the start of January to 30 in early March, but there was a noticeable recovery, with active users increasing to 65 by the end of March.
Brick Mania: Fun Arcade Game, published by Dong Digital, maintained a steady download rate early in the quarter, with weekly downloads hovering around 60-80. However, a decline was observed in late February, with downloads dropping to 23 by the week of March 25. Active users also saw a downward trend, starting at 196 in early January and falling to 119 by the end of March.
Bricks and Balls - Brick Game, from Bricks Ball Games, had sporadic download numbers. Starting with 10 downloads in the first week of January, the numbers fluctuated, ultimately reaching zero by the end of March. Active users for this app remained relatively stable in the first half of the quarter but data was not available beyond mid-February.
Bricks and Balls-Brick Crusher, published by Tee Studio, showed a varying download pattern. Weekly downloads were highest in mid-January at 12, but dropped to 2 by the end of March. Active users showed an upward trend initially, peaking at 30 in the week of January 22, before experiencing a sharp decline with no active users reported by the end of February.
These insights highlight the dynamic nature of the mobile gaming market in Lithuania. For more detailed analytics and insights, visit Sensor Tower.